She can perform a backstab instakill using any melee weapon except the crowbar. She is the second best fighter in the game, behind the rebel deserter Roman. However, she is not a good choice as a scavenger in general due to her small inventory size.Īrica can be a good combatant as well. Able to use the loud Crowbar silently negates the need for a Lock Pick entirely. She can also loot piles without making any noise at all, letting her loot beds that NPCs are sleeping on (such as the ill father's bed in the Garage). In particular, she can run without alerting any NPCs on the floors directly above or below. She starts to turn a blind eye to crimes, reasoning that she can regret later if she survives the war.Īrica's ability makes her the perfect choice for theft, as her reduced noise production allows her to avoid detection. She becomes more selfish and focused on her survival. If traumatized enough, she will permanently shift to the insensitive modifier. She’s least likely to commit suicide and most likely to rob the shelter when she leaves out of all archetypes. However, she will go to great lengths to survive, and will be more tolerant if she or others committed crimes against thugs, soldiers, or even civilians, though not without a degree of remorse. She’s still happy to aid others, and is greatly concerned about her fellow survivors' well-being. Her harsh background has made her tough, but despite that she hasn't fully lost her compassion.Īrica’s reasonably pragmatic. She carries a black backpack.Īrica belongs to the survivalist archetype. This greatly silences her various actions, such as running, jumping, looting, or using a Crowbar, but not the Hatchet.Īrica wears a blue hoodie and a pair of grey cargo pants. She fled to Pogoren following the military's massacre of her hometown.Īrica has the Sneaks Quietly trait. Often mistreated by her father, she's made a living for herself as a burglar on the streets of Gravia. Arica is one of the many Playable Characters found in the game.
0 Comments
Leave a Reply. |